Marisa 3D Art
Wednesday, March 30, 2016
Stump
by
Marisa
on
Sketchfab
Wednesday, March 16, 2016
Work in progress environment in Unreal 4.
Monday, October 5, 2015
A couple of small assets I did for the original Borderlands Claptrap DLC.
A fun little asset I created while at Darkside Game Studios.
Modeled and textured a turret for Borderlands the Pre-Sequel.
Modeled and textured a head for a Borderlands 2 DLC.
Top image: Low and textured
Bottom image: Zbrush sculpt
Grenade asset created for Darkside Game Studios.
Top image: High poly version.
Bottom image: Low poly with normal map applied on the right.
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