Monday, October 5, 2015



A couple of small assets I did for the original Borderlands Claptrap DLC.

A fun little asset I created while at Darkside Game Studios.

Modeled and textured a turret for Borderlands the Pre-Sequel.


Modeled and textured a head for a Borderlands 2 DLC.
Top image: Low and textured
Bottom image: Zbrush sculpt

Grenade asset created for Darkside Game Studios.
Top image: High poly version.
Bottom image: Low poly with normal map applied on the right.



Basketball goal I made while working at Darkside Game Studios. High poly on top. Low poly, textured version underneath used in game.


Starting to go through some work I did at Shadows in Darkness and Darkside Game Studios. This is the high-poly for a grenade used in Aliens Colonial Marines.